Forgotten Treachery

Forgotten Treachery is an ice-themed level. It was modified from Blizzard Mountain.

Walkthrough
Three helmets are available at the start: Knight, Maniaxe, and Red Stealth. While all three are useful, Knight becomes detrimental later in the level. Whichever you take, proceed to the left. To the left, past some lions, are a series of elevators that inevitably take you left. It's preferable to take the elevators all the way up to reach the teleporter, which saves time. Knight can scale the wall, if you're not interested in that.

Alternatively, use the shifting blocks to jump from on top of the prize blocks to the right. There are multiple holes in the wall there that lead to a number of prizes, including an extra life. Continuing along this path with Red Stealth, eventually leads to a tiny area with 2 prize blocks and 2 ice blocks. Breaking these ice blocks opens up a teleporter at the bottom of the map that skips over to the left of the level. Otherwise, fight through a reasonable number of lions to reach the left side of the level

Essentially, the goal is to reach the left side of the map, from which you must navigate a sea of ice blocks and several lions to reach the flag. If you brought Micromax from the previous level, you must lose it to reach Echelon Rift 1.

Secrets

 * As with almost all other levels, there is a hidden diamond in this level. Additionally, there's an impossible to reach hidden diamond elsewhere in the level, but one can figure out where it is by searching well enough.
 * Way above the shifting blocks near the start, near the ceiling, is a bridge leading to Emergence 1. This is only accessible with Micromax. The bridge will be moved to a different location on the level before Stage 3 is completed.

Trivia

 * There is supposed to be a teleporter to Oblivion Spire, but somehow that was forgotten in the level. Eventually the teleporter right next to the start will be changed to the Oblivion Spire teleporter.
 * Very little terrain was changed from Blizzard Mountain. To attempt to compensate for this, less-used areas from that level, such as the bottom right, play a much greater role in the level.
 * The beginning area of the level went through more redesigns than every other area in the level combined. Originally it had an obstacle of shifting blocks.
 * This level is one of very few levels being considered for a name change.

First Occurrences

 * This is the first Lion level.